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After the initial playthrough of each course, I felt it was hard to keep my attention span running, suffering from what I call F1 syndrome, more commonly known as boredom. At the end of the day, this is where I feel the game falls short.ġ000cc, 2000cc and 3000cc are your options, but the first two feel like such a drag. Of course not, F1 cars don’t drift, so I imagine having to create tracks that can’t be drifted around while trying to keep up with the pace of a race-kart game is a hard task. A comparison to Mario Kart would normally be made, but there’s one crucial element that separates these two games, and perhaps F1 Race Stars from the rest of the race-kart game genre there’s no drifting. Something that does age well however, is the track design, kudos to the developers because each one of these 15 tracks feels unique and special and you can tell they’ve spent time and effort into perfecting these tracks. So while not a major problem, those who are enthusiasts of F1 might feel a little cheated about the out of date line-up. One of the strangest things about this game is that it initially came out in 2012 and was then released on Wii U exclusively in Japan in 2013, then finally found its way everywhere else this year.
#F1 RACE STARS WII U LICENSE#
The use of the F1 license is great and it was surely no easy task to try and convert that license into a cartoon-like aesthetic, but it’s all out of date. The combination of the F1 license, therefore using real cars and real F1 drivers, and then kart-racing is a mixture that doesn’t always feel cohesive, but has its shining moments.
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The strangely enchanting visuals feel like they have a purpose and weren’t made just to fit the kart genre. It’s good fun, I feel I should mention that first. It’s a title which manages to ride on its own four wheels, but still comes crashing into the barriers from time to time. Codemasters throw everything they’ve done before out the window and instead come together to create F1 Race Stars (Powered Up Edition being the subtitle for the Wii U version).
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Read my Forbes blog here.Kart racing is a genre that some claim to have been perfected back in the ‘90s with Super Mario Kart, so it’s strange to see that developers are still going at them, especially Codemasters, a developer known for highly detailed, realistic racing games. If it can match Sonic & All Stars Racing Transformed's use of the tablet controller to offer five player local racing it will be hard to resist.įollow me on Twitter or Facebook. I suspect that F1 Race Stars will find its way onto the Wii U console pretty soon though. The absence of a Wii F1 game is something of a sore point since the excellent F1 2009 from Codemasters a few year back failed to get a sequel. While the novelty interpretation of these locations works well for younger members of the family, a more literalistic option for dad-racers would have been a really nice touch.į1 Race Stars is currently available on 360 and PS3. Branding it as an F1 game raises the expectation that you can race Karts (or at least minitaurised F1 cars) around the proper F1 circuits. One missed opportunity seems to be the circuit license though. The former underlines the real racing credentials of F1 Race Stars as it makes braking for corners a valid tactic - I know, braking in a Kart racing, who'd have thought it! You can see influence of Codemasters' other driving games like Grid or Dirt with the inclusion of countdown signs for corners and different weather conditions being triggered as you race round the circuits.